cebas Visual Technology Inc.

cebas Visual Technology Inc.

Software Development

Victoria, British Columbia 574 followers

visual effects and rendering software for CG/ 3D artists

About us

cebas Visual Technology Inc. is a privately held software company headquartered in Victoria, British Columbia, Canada, with an international focus. We invite you to 'Follow' if you are in V/FX. The company’s advanced procedural tools, thinkingParticles and finalRender, empower users from film making, music videos, architectural/engineering and scientific communications to achieve realistic, compelling and integrative visual effects that are scientifically accurate and entirely based on realistic multi-physics operators. http://www.vimeo.com/cebasvt Portfolio lineup: cebas software drives critical VFX (visual effects) scenes in major recent motion pictures such as upcoming 'Eternals', 'The rescue', 'God vs King' Aquaman', now released 'Midway', 'Terminator Dark Fate', 'Gemini Man'; television series 'Game of Thrones' season 8, 'Stranger Things' season 3, 'Flash', 'The Prodigal Son', 'The Good Doctor'. As well as games and commercials visual effects by Bunker Studio, DigitalKraft to name a few. View updates more @ www.cebas.com - Gallery , Insights Interviews.

Website
http://www.cebas.com
Industry
Software Development
Company size
11-50 employees
Headquarters
Victoria, British Columbia
Type
Privately Held
Founded
1988
Specialties
3D VFX tools, motion picture industry, gaming industry, architecture & design industries, thinkingParticles, finalRender4, moskitoRender, PSD-Manager, and finalToon

Locations

  • Primary

    Suite 2202B – 4464 Markham Street

    Victoria, British Columbia V8Z 7X8, CA

    Get directions

Employees at cebas Visual Technology Inc.

Updates

  • The new Face of Procedural VFX for #3ds Max ====================================== #thinkingParticles has reached another Major milestone in its development history! With a plethora of new simulation tools and new features, this release of thinkingParticles is worthy to be named a 7.0 Release! thinkingParticles Release 7.0 brings to you many bug fixes, workflow enhancements and new features, features like a brand new state of the art #MPM Solver. MPM is short for Material Point Method, it is a grid based system that accelerates the physically accurate simulation of real world material properties. Materials one could simulate with MPM can range from hydro fluids, rubber to rock solid metals. Check out the main Product page at https://lnkd.in/dJieyjW for full detailed feature video and description! Our news Page is here: https://lnkd.in/g3cFPbnh #proceduralVFX #autodesk #3dsmax #particleFX #MPM #SnowSimulation #sandsimulation #NVIDIA #GPU

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Another little multi-physics coupling gem straight from our R&D vault! This animation, simulated entirely in thinkingParticles, showcases the seamless physics coupling between our Rigid Body Dynamics solver and MPM (Material Point Method) solver. It serves as an early test and benchmark scene, shedding light on the challenges of solver implementation. A dump truck unloads sand or granular matter onto the ground. While seemingly simple, the physics involved are anything but. The moving truck must transfer inertia to the MPM solver, containing the particle simulation. And when the bed tilts to unload the sand, the Rigid Body solver engages in a constant battle with the MPM solver, each trying for dominance in stress calculations. Multi-physics coupling is no trivial feat, and we've dedicated ourselves to investigating and fine-tuning this complex feature. With the latest release of thinkingParticles, you gain access to the most advanced multi-physics solution for 3ds Max. Check it out at: https://lnkd.in/gyKvJxt

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    New Video is up!  Join me on an in-depth exploration of the future of Visual Effects (VFX) and 3D in my latest video! I'm going deep into the transformative impact of the AI revolution on our industry, discussing the prevailing fears and possible solutions to use this new technology to our advantage. Check out my presentation and evaluation of a Generative AI tool I use to create 3D models fomr a single Image. By using a latest CRM (Single Image to 3D Textured Mesh with Convolutional Reconstruction Model) we can all evaluate together how this technology creates 3D models from a single image. Check this video out: https://lnkd.in/gpasJMZq How advanced is AI already, and how far will it go? What does this mean for the VFX industry? Lets open a discussion and see how we can use it to our advantage. Don't miss out on this exciting journey into the future of Visual Effects and 3D!  #AI #VFX #3D #NVIDIA #Autodesk

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out this R&D simulation, coming straight from our Vault! This early test is featuring finalFluid, our Realtime Smoke and FIRE Fluid Solver. It's the first 3ds Max integrated realtime Fire and Smoke simulator, offering advanced compressible fluid effects on any NVIDIA GPU card. With tight integration in 3ds Max, finalFluid is the ideal companion for controlling and art directing fluid effects in advanced particle systems like thinkingParticles or tyFlow. In this animation, watch as smoke and fire interact within a sphere, bouncing off the inner walls and reheating and reigniting flames. The fluid motion is then transferred to a thinkingParticles simulation, controlling the movement and velocity of the bubbles that follow the path of the fluid solver. It's a spectacular display of internal combustion simulation in a sphere!

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out my latest fun project video! Inspired by this YouTube video (https://lnkd.in/gP7RiVpc), I attempted to reproduce the Googol to 1 gear ratio. It's pretty insane when you think about it—imagine a gazillion (googol) rotations, and in reality, you wouldn't even see the last gear turning in anyones lifetime! I had a blast creating this 100% procedural 'Googol' Gear machine using thinkingParticles. Watch the video to see it in action in realtime! Check out my Gears Tutorial(https://lnkd.in/gGGjJqVz) to learn how to do such effects!

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out our latest free tutorial video, fresh out of the MP4 compression chamber! In this tutorial, you'll learn how to crank your gears and spin your VFX skills up to 100! (Sorry for the pun, couldn't resist!) But on a serious note, discover how to create unlimited spinning gears in a fully procedural way. With the tight integration of ME-L in thinkingParticles, you'll gain access to nearly every aspect inside of 3ds Max. ME-L redefines the way you'll approach visual effects with 3ds Max. Whether you're a beginner or an advanced VFX artist, this tutorial offers something new for everyone. Dive deep into the mechanics of ME-L and uncover why it's such a revolutionary tool for 3ds Max. And if you've ever wondered about multi-threading and its role in modern visual effects creation, this tutorial is a must-watch! https://lnkd.in/gGGjJqVz Don't miss out—watch now and take your VFX skills to the next level! #VFX #thinkingParticles #3dsMax #particleFX

  • Check this out!

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out more Multi-Physics coupling! This R&D animation comes straight from our vault of thousands of test animations we did while developing our physics solvers. Watch as geometric shapes transform into wobbly jelly dropping and tumbling into a glass bowl. But the real "solver" magic happens when a high-viscous vanilla sauce pours over the jelly pile, creating soft bounces, indents, and adding weight as it interacts seamlessly with the jelly. What appears to be a fun scene is actually a testament to the power of our physics solvers. With thinkingParticles 7, we introduced the groundbreaking MPM (Material Point Method) solver to 3ds Max, enabling simulations of various material properties including jelly. Our advanced SPH 7.x hydro fluid solver handles the fluid dynamics with precision. Accurate physics coupling in thinkingParticles empowers you to craft 100% procedural visual effects with complete control and art direction.  Dive deeper into the possibilities on our product page: https://lnkd.in/gyKvJxt #VFX #3dsMax #Multiphysics #thinkingParticles

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out my latest R&D simulation, showcasing the power of Multi-Physics (coupled solver dynamics).  This simulation features Hydrofluids (SPH 7.3 solver), Rigid Body dynamics (3 metallic spheres), and Soft Body dynamics (cloth). Watch as the spheres interact with the flowing fluid, bouncing off each other and deforming the stretchy cloth beneath them. It's a non-trivial feat for any coupled solver dynamics system, as every element interacts seamlessly with the others. Fluid bounces off rigid bodies, gets caught by the cloth, and influences the movement of both soft and rigid bodies. It's a complex dance of physics where calculations are meticulously done and properly coupled to ensure realistic interactions. #VFX #Simulation #3dsMax #autodesk

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out what I unearthed from our "secret" vault of lab experiments and testing!  Check out this mesmerizing "Double Fluid" test, where we push the boundaries of our solvers. We've seamlessly integrated two solvers – one SPH Hydrofluid (thinkingParticles) and one Smoke Fluid solver (finalFluid) – into a single simulation. Picture this: the Hydrofluid, incompressible and determined, dances with precision as multiple forces guide its path. Meanwhile, its counterpart, the compressible Smoke Fluid, billows and weaves through the scene, interacting elegantly with the Hydrofluid particles. A mesmerizing dance of physics and artistry! Stay tuned for more glimpses into our innovative experiments and the incredible capabilities of our tools. #Simulation #FluidDynamics #VFX #3dsMax #autodesk #NVIDIA

  • cebas Visual Technology Inc. reposted this

    View profile for Edwin Braun, graphic

    CEO, Founder at cebas VISUAL TECHNOLOGY Inc.

    Check out this gem I stumbled upon! Straight from the depths of stress testing and tool development, behold another intriguing clip from our endless vault of physics-based solver experiments. Witness this early test of our MPM (Material Point Method) solver, showcasing 3D letters emerging from a muddy sand pit. Discover the wonders of thinkingParticles, a powerhouse offering a plethora of procedural visual effects and animation capabilities. From cloth simulations to rigid body dynamics, SPH fluids, and grid-based, physically accurate MPM, it's an all-in-one package. And let's not overlook its crown jewel: the mighty ME-L, boasting unrivaled power and flexibility in VFX scripting languages.

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